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114 lines
5.5 KiB
C
114 lines
5.5 KiB
C
/* action.h
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* Header file for the action object
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*
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* File begun on 2007-08-06 by RGerhards (extracted from syslogd.c, which
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* was under BSD license at the time of rsyslog fork)
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*
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* Copyright 2007-2012 Adiscon GmbH.
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*
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* This file is part of rsyslog.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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* -or-
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* see COPYING.ASL20 in the source distribution
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ACTION_H_INCLUDED
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#define ACTION_H_INCLUDED 1
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#include "syslogd-types.h"
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#include "queue.h"
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/* external data - this is to be removed when we change the action
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* object interface (will happen some time..., at latest when the
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* config file format is changed). -- rgerhards, 2008-01-28
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*/
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extern int glbliActionResumeRetryCount;
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typedef enum {
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ACT_STATE_DIED = 0, /* action permanently failed and now disabled - MUST BE ZERO! */
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ACT_STATE_RDY = 1, /* action ready, waiting for new transaction */
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ACT_STATE_ITX = 2, /* transaction active, waiting for new data or commit */
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ACT_STATE_COMM = 3, /* transaction finished (a transient state) */
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ACT_STATE_RTRY = 4, /* failure occured, trying to restablish ready state */
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ACT_STATE_SUSP = 5 /* suspended due to failure (return fail until timeout expired) */
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} action_state_t;
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/* the following struct defines the action object data structure
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*/
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typedef struct action_s action_t;
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struct action_s {
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time_t f_time; /* used for "message repeated n times" - be careful, old, old code */
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time_t tActNow; /* the current time for an action execution. Initially set to -1 and
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populated on an as-needed basis. This is a performance optimization. */
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time_t tLastExec; /* time this action was last executed */
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sbool bExecWhenPrevSusp;/* execute only when previous action is suspended? */
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sbool bWriteAllMarkMsgs;/* should all mark msgs be written (not matter how recent the action was executed)? */
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int iSecsExecOnceInterval; /* if non-zero, minimum seconds to wait until action is executed again */
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action_state_t eState; /* current state of action */
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sbool bHadAutoCommit; /* did an auto-commit happen during doAction()? */
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time_t ttResumeRtry; /* when is it time to retry the resume? */
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int iResumeOKinRow; /* number of times in a row that resume said OK with an immediate failure following */
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int iResumeInterval;/* resume interval for this action */
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int iResumeRetryCount;/* how often shall we retry a suspended action? (-1 --> eternal) */
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int iNbrResRtry; /* number of retries since last suspend */
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int iNbrNoExec; /* number of matches that did not yet yield to an exec */
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int iExecEveryNthOccur;/* execute this action only every n-th occurence (with n=0,1 -> always) */
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int iExecEveryNthOccurTO;/* timeout for n-th occurence feature */
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time_t tLastOccur; /* time last occurence was seen (for timing them out) */
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struct modInfo_s *pMod;/* pointer to output module handling this selector */
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void *pModData; /* pointer to module data - content is module-specific */
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sbool bRepMsgHasMsg; /* "message repeated..." has msg fragment in it (0-no, 1-yes) */
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short f_ReduceRepeated;/* reduce repeated lines 0 - no, 1 - yes */
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int f_prevcount; /* repetition cnt of prevline */
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int f_repeatcount; /* number of "repeated" msgs */
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rsRetVal (*submitToActQ)(action_t *, batch_t *);/* function submit message to action queue */
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rsRetVal (*qConstruct)(struct queue_s *pThis);
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enum { ACT_STRING_PASSING = 0, ACT_ARRAY_PASSING = 1, ACT_MSG_PASSING }
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eParamPassing; /* mode of parameter passing to action */
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int iNumTpls; /* number of array entries for template element below */
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struct template **ppTpl;/* array of template to use - strings must be passed to doAction
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* in this order. */
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msg_t *f_pMsg; /* pointer to the message (this will replace the other vars with msg
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* content later). This is preserved after the message has been
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* processed - it is also used to detect duplicates.
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*/
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qqueue_t *pQueue; /* action queue */
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pthread_mutex_t mutAction; /* primary action mutex */
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pthread_mutex_t mutActExec; /* mutex to guard actual execution of doAction for single-threaded modules */
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uchar *pszName; /* action name (for documentation) */
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DEF_ATOMIC_HELPER_MUT(mutCAS);
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/* for statistics subsystem */
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statsobj_t *statsobj;
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STATSCOUNTER_DEF(ctrProcessed, mutCtrProcessed);
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STATSCOUNTER_DEF(ctrFail, mutCtrFail);
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};
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/* function prototypes
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*/
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rsRetVal actionConstruct(action_t **ppThis);
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rsRetVal actionConstructFinalize(action_t *pThis, struct cnfparamvals *queueParams);
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rsRetVal actionDestruct(action_t *pThis);
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rsRetVal actionDbgPrint(action_t *pThis);
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rsRetVal actionSetGlobalResumeInterval(int iNewVal);
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rsRetVal actionDoAction(action_t *pAction);
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rsRetVal actionWriteToAction(action_t *pAction);
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rsRetVal actionCallHUPHdlr(action_t *pAction);
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rsRetVal actionClassInit(void);
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rsRetVal addAction(action_t **ppAction, modInfo_t *pMod, void *pModData, omodStringRequest_t *pOMSR, struct cnfparamvals *actParams, struct cnfparamvals *queueParams, int bSuspended);
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rsRetVal activateActions(void);
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rsRetVal actionNewInst(struct nvlst *lst, action_t **ppAction);
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#endif /* #ifndef ACTION_H_INCLUDED */
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