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separate plugin (so that gssapi and plain tcp functionality can be
individually distributed). Also inclulded some other enhancements, most
importantly initial compatibility mode system
334 lines
12 KiB
C
334 lines
12 KiB
C
/* tcpsyslog.c
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* This is the implementation of TCP-based syslog.
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*
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* File begun on 2007-07-20 by RGerhards (extracted from syslogd.c)
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* This file is under development and has not yet arrived at being fully
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* self-contained and a real object. So far, it is mostly an excerpt
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* of the "old" message code without any modifications. However, it
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* helps to have things at the right place one we go to the meat of it.
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*
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* Copyright 2007 Rainer Gerhards and Adiscon GmbH.
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*
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* This file is part of rsyslog.
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*
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* Rsyslog is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Rsyslog is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Rsyslog. If not, see <http://www.gnu.org/licenses/>.
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*
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* A copy of the GPL can be found in the file "COPYING" in this distribution.
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*/
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#include "config.h"
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#include "rsyslog.h"
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#include <stdio.h>
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#include <stdarg.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include <unistd.h>
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#include <errno.h>
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#include <assert.h>
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#include <netinet/in.h>
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#include <netdb.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#if HAVE_FCNTL_H
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#include <fcntl.h>
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#endif
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#include "syslogd.h"
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#include "syslogd-types.h"
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#include "net.h"
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#include "tcpsyslog.h"
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#include "srUtils.h"
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#ifdef SYSLOG_INET
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/* ----------------------------------------------------------------- *
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* CODE THAT SHALL GO INTO ITS OWN MODULE (SENDING) *
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* ----------------------------------------------------------------- */
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/* Initialize TCP sockets (for sender)
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* This is done once per selector line, if not yet initialized.
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*/
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int TCPSendCreateSocket(struct addrinfo *addrDest)
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{
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int fd;
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struct addrinfo *r;
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r = addrDest;
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while(r != NULL) {
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fd = socket(r->ai_family, r->ai_socktype, r->ai_protocol);
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if (fd != -1) {
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/* We can not allow the TCP sender to block syslogd, at least
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* not in a single-threaded design. That would cause rsyslogd to
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* loose input messages - which obviously also would affect
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* other selector lines, too. So we do set it to non-blocking and
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* handle the situation ourselfs (by discarding messages). IF we run
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* dual-threaded, however, the situation is different: in this case,
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* the receivers and the selector line processing are only loosely
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* coupled via a memory buffer. Now, I think, we can afford the extra
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* wait time. Thus, we enable blocking mode for TCP if we compile with
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* pthreads. -- rgerhards, 2005-10-25
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* And now, we always run on multiple threads... -- rgerhards, 2007-12-20
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*/
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if (connect (fd, r->ai_addr, r->ai_addrlen) != 0) {
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if(errno == EINPROGRESS) {
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/* this is normal - will complete later select */
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return fd;
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} else {
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char errStr[1024];
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dbgprintf("create tcp connection failed, reason %s",
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rs_strerror_r(errno, errStr, sizeof(errStr)));
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}
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}
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else {
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return fd;
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}
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close(fd);
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}
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else {
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char errStr[1024];
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dbgprintf("couldn't create send socket, reason %s", rs_strerror_r(errno, errStr, sizeof(errStr)));
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}
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r = r->ai_next;
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}
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dbgprintf("no working socket could be obtained");
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return -1;
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}
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/* Build frame based on selected framing
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* This function was created by pulling code from TCPSend()
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* on 2007-12-27 by rgerhards. Older comments are still relevant.
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*
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* In order to support compressed messages via TCP, we must support an
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* octet-counting based framing (LF may be part of the compressed message).
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* We are now supporting the same mode that is available in IETF I-D
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* syslog-transport-tls-05 (current at the time of this writing). This also
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* eases things when we go ahead and implement that framing. I have now made
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* available two cases where this framing is used: either by explitely
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* specifying it in the config file or implicitely when sending a compressed
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* message. In the later case, compressed and uncompressed messages within
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* the same session have different framings. If it is explicitely set to
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* octet-counting, only this framing mode is used within the session.
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* rgerhards, 2006-12-07
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*/
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static rsRetVal TCPSendBldFrame(TCPFRAMINGMODE rqdFraming, char **pmsg, size_t *plen, int *pbMustBeFreed)
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{
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DEFiRet;
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TCPFRAMINGMODE framingToUse;
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int bIsCompressed;
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size_t len;
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char *msg;
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char *buf = NULL; /* if this is non-NULL, it MUST be freed before return! */
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assert(plen != NULL);
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assert(pbMustBeFreed != NULL);
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assert(pmsg != NULL);
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msg = *pmsg;
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len = *plen;
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bIsCompressed = *msg == 'z'; /* cache this, so that we can modify the message buffer */
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/* select framing for this record. If we have a compressed record, we always need to
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* use octet counting because the data potentially contains all control characters
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* including LF.
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*/
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framingToUse = bIsCompressed ? TCP_FRAMING_OCTET_COUNTING : rqdFraming;
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/* now check if we need to add a line terminator. We need to
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* copy the string in memory in this case, this is probably
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* quicker than using writev and definitely quicker than doing
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* two socket calls.
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* rgerhards 2005-07-22
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*
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* Some messages already contain a \n character at the end
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* of the message. We append one only if we there is not
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* already one. This seems the best fit, though this also
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* means the message does not arrive unaltered at the final
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* destination. But in the spirit of legacy syslog, this is
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* probably the best to do...
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* rgerhards 2005-07-20
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*/
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/* Build frame based on selected framing */
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if(framingToUse == TCP_FRAMING_OCTET_STUFFING) {
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if((*(msg+len-1) != '\n')) {
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/* in the malloc below, we need to add 2 to the length. The
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* reason is that we a) add one character and b) len does
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* not take care of the '\0' byte. Up until today, it was just
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* +1 , which caused rsyslogd to sometimes dump core.
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* I have added this comment so that the logic is not accidently
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* changed again. rgerhards, 2005-10-25
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*/
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if((buf = malloc((len + 2) * sizeof(char))) == NULL) {
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/* extreme mem shortage, try to solve
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* as good as we can. No point in calling
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* any alarms, they might as well run out
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* of memory (the risk is very high, so we
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* do NOT risk that). If we have a message of
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* more than 1 byte (what I guess), we simply
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* overwrite the last character.
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* rgerhards 2005-07-22
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*/
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if(len > 1) {
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*(msg+len-1) = '\n';
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} else {
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/* we simply can not do anything in
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* this case (its an error anyhow...).
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*/
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}
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} else {
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/* we got memory, so we can copy the message */
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memcpy(buf, msg, len); /* do not copy '\0' */
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*(buf+len) = '\n';
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*(buf+len+1) = '\0';
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msg = buf; /* use new one */
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++len; /* care for the \n */
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}
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}
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} else {
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/* Octect-Counting
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* In this case, we need to always allocate a buffer. This is because
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* we need to put a header in front of the message text
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*/
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char szLenBuf[16];
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int iLenBuf;
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/* important: the printf-mask is "%d<sp>" because there must be a
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* space after the len!
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*//* The chairs of the IETF syslog-sec WG have announced that it is
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* consensus to do the octet count on the SYSLOG-MSG part only. I am
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* now changing the code to reflect this. Hopefully, it will not change
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* once again (there can no compatibility layer programmed for this).
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* To be on the save side, I just comment the code out. I mark these
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* comments with "IETF20061218".
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* rgerhards, 2006-12-19
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*/
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iLenBuf = snprintf(szLenBuf, sizeof(szLenBuf)/sizeof(char), "%d ", (int) len);
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/* IETF20061218 iLenBuf =
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snprintf(szLenBuf, sizeof(szLenBuf)/sizeof(char), "%d ", len + iLenBuf);*/
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if((buf = malloc((len + iLenBuf) * sizeof(char))) == NULL) {
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/* we are out of memory. This is an extreme situation. We do not
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* call any alarm handlers because they most likely run out of mem,
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* too. We are brave enough to call debug output, though. Other than
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* that, there is nothing left to do. We can not sent the message (as
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* in case of the other framing, because the message is incomplete.
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* We could, however, send two chunks (header and text separate), but
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* that would cause a lot of complexity in the code. So we think it
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* is appropriate enough to just make sure we do not crash in this
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* very unlikely case. For this, it is justified just to loose
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* the message. Rgerhards, 2006-12-07
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*/
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dbgprintf("Error: out of memory when building TCP octet-counted "
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"frame. Message is lost, trying to continue.\n");
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ABORT_FINALIZE(RS_RET_OUT_OF_MEMORY);
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}
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memcpy(buf, szLenBuf, iLenBuf); /* header */
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memcpy(buf + iLenBuf, msg, len); /* message */
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len += iLenBuf; /* new message size */
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msg = buf; /* set message buffer */
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}
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/* frame building complete, on to actual sending */
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*plen = len;
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if(buf == NULL) {
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/* msg not modified */
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*pbMustBeFreed = 0;
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} else {
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*pmsg = msg;
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*pbMustBeFreed = 1;
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}
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finalize_it:
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RETiRet;
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}
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/* Sends a TCP message. It is first checked if the
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* session is open and, if not, it is opened. Then the send
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* is tried. If it fails, one silent re-try is made. If the send
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* fails again, an error status (-1) is returned. If all goes well,
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* 0 is returned. The TCP session is NOT torn down.
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* For now, EAGAIN is ignored (causing message loss) - but it is
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* hard to do something intelligent in this case. With this
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* implementation here, we can not block and/or defer. Things are
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* probably a bit better when we move to liblogging. The alternative
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* would be to enhance the current select server with buffering and
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* write descriptors. This seems not justified, given the expected
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* short life span of this code (and the unlikeliness of this event).
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* rgerhards 2005-07-06
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* This function is now expected to stay. Libloging won't be used for
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* that purpose. I have added the param "len", because it is known by the
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* caller and so saves us some time. Also, it MUST be given because there
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* may be NULs inside msg so that we can not rely on strlen(). Please note
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* that the restrictions outlined above do not existin in multi-threaded
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* mode, which we assume will now be most often used. So there is no
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* real issue with the potential message loss in single-threaded builds.
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* rgerhards, 2006-11-30
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* I greatly restructured the function to be more generic and work
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* with function pointers. So it now can be used with any type of transport,
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* as long as it follows stream semantics. This was initially done to
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* support plain TCP and GSS via common code.
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*/
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int TCPSend(void *pData, char *msg, size_t len, TCPFRAMINGMODE rqdFraming,
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rsRetVal (*initFunc)(void*),
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rsRetVal (*sendFunc)(void*, char*, size_t),
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rsRetVal (*prepRetryFunc)(void*))
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{
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DEFiRet;
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int bDone = 0;
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int retry = 0;
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int bMsgMustBeFreed = 0;/* must msg be freed at end of function? 0 - no, 1 - yes */
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assert(pData != NULL);
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assert(msg != NULL);
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assert(len > 0);
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CHKiRet(TCPSendBldFrame(rqdFraming, &msg, &len, &bMsgMustBeFreed));
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while(!bDone) { /* loop is broken when send succeeds or error occurs */
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CHKiRet(initFunc(pData));
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iRet = sendFunc(pData, msg, len);
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if(iRet == RS_RET_OK || retry > 0) {
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/* we are done - either we succeeded or the retry failed */
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bDone = 1;
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} else { /* OK, one retry */
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++retry;
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CHKiRet(prepRetryFunc(pData)); /* try to recover */
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}
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}
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finalize_it:
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if(bMsgMustBeFreed)
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free(msg);
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RETiRet;
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}
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/* ----------------------------------------------------------------- *
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* END OF CODE THAT SHALL GO INTO ITS OWN MODULE *
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* ----------------------------------------------------------------- */
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#endif
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/*
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* vi:set ai:
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*/
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