mirror of
https://github.com/rsyslog/rsyslog.git
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352 lines
9.1 KiB
C
352 lines
9.1 KiB
C
/* TODO: we should guard the individual thread actions with a mutex. Else, we may
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* run into race conditions on thread termination.
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*/
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/* threads.c
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*
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* This file implements threading support helpers (and maybe the thread object)
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* for rsyslog.
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*
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* File begun on 2007-12-14 by RGerhards
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*
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* Copyright 2007 Rainer Gerhards and Adiscon GmbH.
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*
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* This file is part of rsyslog.
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*
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* Rsyslog is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Rsyslog is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Rsyslog. If not, see <http://www.gnu.org/licenses/>.
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*
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* A copy of the GPL can be found in the file "COPYING" in this distribution.
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*/
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#include "config.h"
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#include <stdlib.h>
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#include <string.h>
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#include <signal.h>
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#include <pthread.h>
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#include <assert.h>
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#include "rsyslog.h"
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#include "syslogd.h"
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#include "linkedlist.h"
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#include "threads.h"
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/* static data */
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int iMainMsgQueueSize;
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msgQueue *pMsgQueue = NULL;
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/* linked list of currently-known threads */
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static linkedList_t llThrds;
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/* methods */
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/* Construct a new thread object
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*/
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static rsRetVal thrdConstruct(thrdInfo_t **ppThis)
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{
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thrdInfo_t *pThis;
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assert(ppThis != NULL);
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if((pThis = calloc(1, sizeof(thrdInfo_t))) == NULL)
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return RS_RET_OUT_OF_MEMORY;
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/* OK, we got the element, now initialize members that should
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* not be zero-filled.
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*/
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pThis->mutTermOK = (pthread_mutex_t *) malloc (sizeof (pthread_mutex_t));
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pthread_mutex_init (pThis->mutTermOK, NULL);
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*ppThis = pThis;
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return RS_RET_OK;
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}
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/* Destructs a thread object. The object must not be linked to the
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* linked list of threads. Please note that the thread should have been
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* stopped before. If not, we try to do it.
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*/
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static rsRetVal thrdDestruct(thrdInfo_t *pThis)
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{
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assert(pThis != NULL);
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dbgprintf("thrdDestruct, pThis: %lx\n", pThis);
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if(pThis->bIsActive == 1) {
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thrdTerminate(pThis);
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}
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free(pThis->mutTermOK);
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free(pThis);
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return RS_RET_OK;
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}
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/* terminate a thread gracefully. It's termination sync state is taken into
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* account.
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*/
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rsRetVal thrdTerminate(thrdInfo_t *pThis)
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{
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assert(pThis != NULL);
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dbgprintf("Terminate thread %lx via method %d\n", pThis->thrdID, pThis->eTermTool);
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if(pThis->eTermTool == eTermSync_SIGNAL) {
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/* we first wait for the thread to reach a point in execution where it
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* is safe to terminate it.
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* TODO: TIMEOUT!
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*/
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pthread_mutex_lock(pThis->mutTermOK);
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pThis->bShallStop = 1; /* request termination */
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pthread_kill(pThis->thrdID, SIGUSR2); /* get thread out ouf blocking calls */
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pthread_join(pThis->thrdID, NULL);
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pthread_mutex_unlock(pThis->mutTermOK); /* cleanup... */
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/* TODO: TIMEOUT! */
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} else if(pThis->eTermTool == eTermSync_NONE) {
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pthread_cancel(pThis->thrdID);
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pthread_join(pThis->thrdID, NULL); /* wait for cancel to complete */
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}
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pThis->bIsActive = 0;
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/* call cleanup function, if any */
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if(pThis->pAfterRun != NULL)
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pThis->pAfterRun(pThis);
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return RS_RET_OK;
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}
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/* terminate all known threads gracefully.
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*/
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rsRetVal thrdTerminateAll(void)
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{
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llDestroy(&llThrds);
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return RS_RET_OK;
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}
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/* This is an internal wrapper around the user thread function. Its
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* purpose is to handle all the necessary housekeeping stuff so that the
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* user function needs not to be aware of the threading calls. The user
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* function call has just "normal", non-threading semantics.
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* rgerhards, 2007-12-17
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*/
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static void* thrdStarter(void *arg)
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{
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DEFiRet;
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thrdInfo_t *pThis = (thrdInfo_t*) arg;
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assert(pThis != NULL);
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assert(pThis->pUsrThrdMain != NULL);
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/* block all signals except the one we need for graceful termination */
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sigset_t sigSet;
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sigfillset(&sigSet);
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pthread_sigmask(SIG_BLOCK, &sigSet, NULL);
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sigemptyset(&sigSet);
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sigaddset(&sigSet, SIGUSR2);
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pthread_sigmask(SIG_UNBLOCK, &sigSet, NULL);
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/* setup complete, we are now ready to execute the user code. We will not
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* regain control until the user code is finished, in which case we terminate
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* the thread.
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*/
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iRet = pThis->pUsrThrdMain(pThis);
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dbgprintf("thrdStarter: usrThrdMain 0x%lx returned with iRet %d, exiting now.\n", (unsigned long) pThis->thrdID, iRet);
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pthread_exit(0);
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}
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/* Start a new thread and add it to the list of currently
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* executing threads. It is added at the end of the list.
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* rgerhards, 2007-12-14
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*/
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rsRetVal thrdCreate(rsRetVal (*thrdMain)(thrdInfo_t*), eTermSyncType_t eTermSyncType, rsRetVal(*afterRun)(thrdInfo_t *))
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{
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DEFiRet;
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thrdInfo_t *pThis;
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int i;
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assert(thrdMain != NULL);
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CHKiRet(thrdConstruct(&pThis));
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pThis->eTermTool = eTermSync_NONE; // eTermSyncType; TODO: review
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pThis->bIsActive = 1;
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pThis->pUsrThrdMain = thrdMain;
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pThis->pAfterRun = afterRun;
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i = pthread_create(&pThis->thrdID, NULL, thrdStarter, pThis);
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CHKiRet(llAppend(&llThrds, NULL, pThis));
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finalize_it:
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return iRet;
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}
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/* This is a dummy handler. We user SIGUSR2 to interrupt blocking system calls
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* if we are in termination mode 1.
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*/
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static void sigusr2Dummy(int __attribute__((unused)) sig)
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{
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dbgprintf("sigusr2Dummy called!\n");
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}
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/* initialize the thread-support subsystem
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* must be called once at the start of the program
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*/
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rsRetVal thrdInit(void)
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{
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DEFiRet;
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struct sigaction sigAct;
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iRet = llInit(&llThrds, thrdDestruct, NULL, NULL);
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/* set up our termination subsystem */
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memset(&sigAct, 0, sizeof (sigAct));
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sigemptyset(&sigAct.sa_mask);
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sigAct.sa_handler = sigusr2Dummy;
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sigaction(SIGUSR2, &sigAct, NULL);
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return iRet;
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}
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/* de-initialize the thread subsystem
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* must be called once at the end of the program
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*/
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rsRetVal thrdExit(void)
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{
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DEFiRet;
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iRet = llDestroy(&llThrds);
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return iRet;
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}
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/* thrdSleep() - a fairly portable way to put a thread to sleep. It
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* will wake up when
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* a) the wake-time is over
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* b) the thread shall be terminated
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* Returns RS_RET_OK if all went well, RS_RET_TERMINATE_NOW if the calling
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* thread shall be terminated and any other state if an error happened.
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* rgerhards, 2007-12-17
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*/
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rsRetVal
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thrdSleep(thrdInfo_t *pThis, int iSeconds, int iuSeconds)
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{
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DEFiRet;
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struct timeval tvSelectTimeout;
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assert(pThis != NULL);
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tvSelectTimeout.tv_sec = iSeconds;
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tvSelectTimeout.tv_usec = iuSeconds; /* micro seconds */
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thrdUnblockTermination(pThis);
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/* there may be a race condition if pthread_kill() is called after unblock but
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* before the select() is setup. TODO: check and re-eval -- rgerhards, 2007-12-20
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*/
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select(0, NULL, NULL, NULL, &tvSelectTimeout);
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if(pThis->bShallStop)
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iRet = RS_RET_TERMINATE_NOW;
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else
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thrdBlockTermination(pThis);
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return iRet;
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}
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/* queue functions (may be migrated to some other file...)
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*/
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msgQueue *queueInit (void)
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{
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msgQueue *q;
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q = (msgQueue *)malloc(sizeof(msgQueue));
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if (q == NULL) return (NULL);
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if((q->pbuf = malloc(sizeof(void *) * iMainMsgQueueSize)) == NULL) {
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free(q);
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return NULL;
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}
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q->empty = 1;
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q->full = 0;
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q->head = 0;
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q->tail = 0;
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q->mut = (pthread_mutex_t *) malloc (sizeof (pthread_mutex_t));
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pthread_mutex_init (q->mut, NULL);
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q->notFull = (pthread_cond_t *) malloc (sizeof (pthread_cond_t));
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pthread_cond_init (q->notFull, NULL);
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q->notEmpty = (pthread_cond_t *) malloc (sizeof (pthread_cond_t));
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pthread_cond_init (q->notEmpty, NULL);
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return (q);
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}
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void queueDelete (msgQueue *q)
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{
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pthread_mutex_destroy (q->mut);
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free (q->mut);
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pthread_cond_destroy (q->notFull);
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free (q->notFull);
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pthread_cond_destroy (q->notEmpty);
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free (q->notEmpty);
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free(q->pbuf);
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free (q);
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}
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/* In queueAdd() and queueDel() we have a potential race condition. If a message
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* is dequeued and at the same time a message is enqueued and the queue is either
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* full or empty, the full (or empty) indicator may be invalidly updated. HOWEVER,
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* this does not cause any real problems. No queue pointers can be wrong. And even
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* if one of the flags is set invalidly, that does not pose a real problem. If
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* "full" is invalidly set, at mose one message might be lost, if we are already in
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* a timeout situation (this is quite acceptable). And if "empty" is accidently set,
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* the receiver will not continue the inner loop, but break out of the outer. So no
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* harm is done at all. For this reason, I do not yet use a mutex to guard the two
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* flags - there would be a notable performance hit with, IMHO, no gain in stability
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* or functionality. But anyhow, now it's documented...
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* rgerhards, 2007-09-20
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* NOTE: this comment does not really apply - the callers handle the mutex, so it
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* *is* guarded.
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*/
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void queueAdd (msgQueue *q, void* in)
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{
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q->pbuf[q->tail] = in;
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q->tail++;
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if (q->tail == iMainMsgQueueSize)
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q->tail = 0;
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if (q->tail == q->head)
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q->full = 1;
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q->empty = 0;
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return;
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}
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void queueDel(msgQueue *q, void **out)
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{
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*out = (void*) q->pbuf[q->head];
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q->head++;
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if (q->head == iMainMsgQueueSize)
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q->head = 0;
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if (q->head == q->tail)
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q->empty = 1;
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q->full = 0;
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return;
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}
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/*
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* vi:set ai:
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*/
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